MOB - interactive object functions
Mob_SetFocusName
Sets the focus name of specified oCMOB in the game world.
| func void Mob_SetFocusName(var string mobName, var string focusName) {};
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Example usage |
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| Mob_SetFocusName("CHEST_LOBART", "MOBNAME_CHAIR");
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Mob_GetFocusName
Returns focus name of specified oCMOB in the game world.
| func string Mob_GetFocusName(var string mobName) {};
|
mobName
return
- focus name of oCMOB
Example usage |
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| var string focusName;
focusName = Mob_GetFocusName("CHEST_LOBART");
if (Hlp_StrCmp(focusName, MOBNAME_CHEST))
{
//...
};
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