Sets value of specified menu item.
| func void Menu_SetItemText(var string menuItemName, var string value) {};
|
menuItemName
value
- text value to set
Example usage |
---|
| Menu_SetItemText("MENU_ITEM_PLAYERGUILD", "Necromancer");
|
Returns value of text on first line (0
by default) of specific menu item.
| func string Menu_GetItemText(var string menuItemName) {};
|
menuItemName
return
- text value of menu item
Example usage |
---|
| var string playerGuild;
playerGuild = Menu_GetItemText("MENU_ITEM_PLAYERGUILD");
if (Hlp_StrCmp(playerGuild, "Necromancer"))
{
//...
};
|